music

EVENT: BABAK AHTESHAMIPOUR’S VIOLENT VIOLINS EXPOSED (APRIL 11-14 2024, ATHENS, GREECE)

We are very happy to announce that VRAL is officially sponsoring Babak Ahteshamipour's new pop-up show at Okay Initiative Space in Athens, Greece to accompany the launch of his new album Violent Violins Exposed.

Ahteshamipour is introducing three new machinima and presenting stills, characters and 3D models from different video games and media franchises such as Optimus Prime (Transformers) and Sweet Tooth (Twisted Metal) printed on fabric. The event will unfold between April 11-14 in the Greek capital. VRAL is a sponsor alongside und. athens.

Read the full press release below:

Violent Violins Exposed is a pop-up show & live performance curated by Okay Initiative Space as a presentation of Babak Ahteshamipour’s same titled album released on the cassette label Jollies (Brooklyn, NYC) on the 3rd of April of 2024. The show is a gamified exploration of blackened dreams, despair and violence woven by accelerating technocapitalism, parallelized with the accelerating tendencies of cars, screeching tires, roaring engines and militarized machines, as a haunting reminder of the collateral damage wrought by technological hubris. It seeks to unravel the interconnectedness between technological singularity, cybernetic warfare, environmental degradation, waste and pollution, from extractivist activities fueling geopolitical conflicts to the fetishized pursuit of capitalist immortality.

Tires have the potential of being representative candidates of accelerating technocapitalism: they are rapidly and massively produced, consisting mostly of synthetic rubber — which is synthesized from petroleum byproducts — and carbon black filler produced by burning fossil fuels. After their lifespan is over they are either dumped in landfills or recycled through grinding or burning — a practice that is highly pollutant. As Lesley Stern writes in A Garden or A Grave? (2017) Regarding landfills filled with tires in the San Diego – Tijuana region “Heidegger predicted: when the tool breaks, you notice its thingness — though the tire in Heideggerian terms is not a thing, lovingly handcrafted; it is a mass-produced and ugly object.”

The show unfolds in an immersive audiovisual installation based on the three video clips created via video games that focus on vehicles, racing, machines and combat: Twisted Metal: Black (2001), Need for Speed: Carbon (2006) and Transformers (2004) — in combination with 3D animation. The video clips were created for the album's three singles, and the installation includes four fabric prints featuring characters from the aforementioned video games as well as Xenoblade Chronicles.

The walls of the room are adorned with quotes that echo the undead dogmatism of Lady Deathwhisper and the scourge from World of Warcraft: The Wrath of the Lich King and the machinist desires of Magos Dominus Reditus from Warhammer 40,000. These quotes serve as reflections on the transhumanist tendencies of accelerationism that align with technological singularity: “Our combined decay-phobia and techno-heroic fantasies keep our imaginations trapped in the spinning haze of the monotechnological, accelerationist narrative. There is a persistent and maniacal desire for limitless production and production without decay.”, as Shuyi Cao and Remina Greenfield underline in Soft Rot, Sweet Rot, Bitter Rot: The Politics of Decay, published in Heichi Magazine (2021).

Violent Violins Exposed eventually serves as a catalyst for contemplation, urging towards a revaluation on the automated nihilism that mainstream discourses passively impose and the escapist memefied extremist online ideologies that emerge in response to the face of technological singularity and accelerationism. It beckons for a reconsideration of a symbiotic and integral relationship with technology that is empathy driven rather than having a divide-and-conquer strategist as a puppet master.

Watch a video clip based on the track “Machinist Auxiliaries, Needles of Needless Emphasises” featuring alternating footage of Ahteshamipour playing the video game Twisted Metal: Black and AI generated rock blasting with a text about violence/extractivism and its connections to warfare and nihilism.

Babak Ahteshamipour, Machinist Auxiliaries, Needles of Needless Emphasises, digital video, sound, color, 4’ 43”, 2024.

Watch a video clip based on the track “When Death Parties, Everyone Shows up Dressed as a Skeletonwhich features a segment showing hyper-processed footage from the 2004 Transformers video game for the PlayStation 2and another unfolding within a 3D animated eerie alien landscape with a hovering spaceship and a grotesque necromantic portal installed in the middle.

Babak Ahteshamipour, When Death Parties, Everyone Shows up Dressed as a Skeleton, digital video, sound, color, 3’ 47”, 2024.

EVENT: BABAK AHTESHAMIPOUR’S HEY PLASTIC GOD PLEASE DON’T SAVE THE ROBOTIC KING… (DECEMBER 8 - 21 2023, ONLINE)

Hey Plastic God please don’t save the Robotic King, Let him drone in Acidic Anesthetic

single-channel digital video, color, sound 5’ 33”, 2023, Iran/Greece

Created by Babak Ahteshamipour

Hey Plastic God please don’t save the Robotic King, Let him drown in Acidic Anesthetic explores the mental disintegration of a cyber-king plagued by hallucinations fueled by narcissism, megalomania, and a relentless desire for power and grandeur who finds himself spiraling into a self-created abyss. The video juxtaposes Ahteshamipour’s real-life paintings with digital landscapes from Super Mario 64 and Super Mario 64 DS video games, thus blurring the lines between physical and digital realities. This artistic choice symbolizes the ever-growing influence of digitalization on our daily lives and challenges the separation between these two realms, and the predominant androcentric narratives in gaming culture.

Babak Ahteshamipour is an interdisciplinary artist, writer and musician based in Athens, Greece with a background in mining and materials engineering. His practice is based on the collision of the virtual vs the actual, aimed at correlating topics from cyberspace to ecology and politics to identity, exploring them via gaming, online and pop subcultures with a focus on themes of coexistence and simultaneity. Ahteshamipour’’s work has been presented at festivals, venues, galleries and spaces, museums and institutes such as Centre Pompidou, New Art City, The Wrong, Neo Shibuya TV, University of North Texas, The Networked Imagination Laboratory (McMaster University, Hamilton, Ontario), Biquini Wax ESP, Experimental Sound Studio, Milan Machinima Festival, [ANTI]MATERIA, ArtSect Gallery, and Ametric Festival. Ahteshamipour has released music on the independent cassette label Industrial Coast and on the cassette label Jollies. His music has been played on radio stations such as Fade Radio, Radio Raheem, and Radio alHara. He has performed and shared the stage with artists such as HELM, Zoviet France, The Nam Shub of Enki, Gaël Segalen, Sister Overdrive, and Kiriakos Spirou. He has created video clips for artists such as Fire-Toolz, Digifae, and B.MICHAEEL. His work has been featured on magazines such as CTM Festival’’s magazine, KIBLIND, VRAL (Milan Machinima Festival), und. Athens, Our Culture Magazine and ATTN: Magazine.

EVENT: ALEKSANDAR RADAN (NOVEMBER 24 - DECEMBER 7 2023, ONLINE)

This water gives back no Images

3-channel video installation, 6:12 min, loop, 2017, Germany; hereby presented as a single-channel digital video

Created by Aleksandar Radan

Originally conceived as a 3-channel video installation, This water gives back no Images features a lush, tropical digital landscape created using modified scenes from Grand Theft Auto. We see palm trees bending in the wind and hear soft rustling sounds and bird chirps. An avatar moves through this landscape, wading into the water. As it bathes, the figure seems to dissolve into the ripples and reflections in the water, its contours blurring into the surroundings. About halfway through the video, a grainy black and white recording of Nina Simone singing “Images” (1966) appears embedded within the video game aesthetic. This water gives back no Images questions notions of identity and reflection within an increasingly digital world. 

A German artist born in 1988, Aleksandar Radan studied at the Hochschule für Gestaltung Offenbach. His work explores digital media, focusing on themes of technological disconnection and virtual identities. Radan alters computer game environments through modding, filming live action footage within the modified spaces. His experimental short films juxtapose programmed avatars with improvised gestures, bringing the virtual and physical worlds into collision. Radan’s works have been exhibited internationally, including at the Clermont-Ferrand International Short Film Festival and Oberhausen International Short Film Festival.

ARTICLE: A CURSED MACHINIMA

Deciphering the metaphors of Hey Plastic God please don’t save the Robotic King, Let him drown in Acidic Anesthetic

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Photosensitive seizure warning: A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching videos with flashing lights

By now, you should be familiar with Babak Ahteshamipour’s highly synergistic practice: he has been combining painterly works with machinima for a while. But what’s perhaps more unique is the artist’s interaction between his own musical production and machinima. Working as the ultimate artist-editor-musician-producer, in 2022 Babak released Hey Plastic God please don’t save the Robotic King, Let him drown in Acidic Anesthetic, a video made for his album Specter, Spectrum, Speculum released via the Independent Cassette label Industrial Coast.

In his review, Kiriakos Spirou wrote:

The album belongs in the wide range of media-based practices that comprise Babak Ahteshamipour’s artistic output, which include painting, sculpture, video art, and digital art. As such, it is part of the same universe of cultural references, appropriation, critique, and irony that characterises his work in general. Central in Babak’s work is the way he negotiates violence and trauma — such as the anxieties of environmental collapse, neoliberal economies, western supremacy, and war — through mock playfulness and jest. In his visual work, he appropriates references from pop culture to conceal feelings of sheer terror under a neurotically splashed veneer of funny. To the same effect, he appropriates in his music the tropes and aesthetics of feel-good video game music, twisting their soothing familiarity into moods that span from ironic ennui to sugar-choked despair.

Both dealing with the power fantasies of a modern day despot who dreams of owning the world — the perfect metaphor for the gamerSpecter, Spectrum, Speculum and Hey Plastic God… bring the sheer darkness of digital culture to the forefront. The dominant themes of commercial video gaming — search and destroy, command and conquer and so on — are the leitmotifs of both audiovisual productions, which can be interpreted as a cautionary tale: the narcissism intrinsic to digital media may lead to delusions of grandeur, or worse, madness.

(continues)

Matteo Bittanti

This is a Patreon exclusive article. To read the full text consider joining our Patreon community.

VIDEO: THRILLING!

MILLENNIAL NOSTALGIA FOR 1980S POP MUSIC VIA UNITY ENGINE REINVENTS MOST POPULAR MUSIC VIDEO OF ALL TIMES

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We are excited to present an excerpt of Thrilled to See You, a 2018 video work by Zuza Banasińska, whose amazing Road to feelings is currently featured on VRAL.

Thrilled to See You is based on Michael Jackson’s iconic music video Thriller (1983), featuring one of the most imitated choreographies of all time. To create her video, Banasińska replaced all human dancers with computer-generated characters that are moving rhythmically on a stage decorated by their own flesh - the flattened textures of their "skin". Banasińska is comparing the original performers, who pretend to be living dead, with avatars, i.e., "bodies without a soul" - perhaps, real zombies.

(continues)

Matteo Bittanti

This is a Patreon exclusive article. To read the full text consider joining our Patreon community.

VIDEO: DANCING IN CRIMEA

MILLENNIAL NOSTALGIA FOR 1980S POP MUSIC MERGES WITH HISTORY OF CRIMEA IN AGE OF DISRUPTION AND UPHEAVAL, COURTESY OF UNITY

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We are happy to share an excerpt of Zuza Banasińska's I didn’t go to Crimea and all I got were these dance moves, which is related to the larger project I didn’t go to Crimea and all I got was this alien message (2018). Made with Unity, this short video features classic hits from the 1980s: Dire Straits’ “Money for nothing”(1985), Billy Joel’s “We didn't start the fire” (1989), and Tears for Fear’s “Everybody Wants to Rule the World” (1985).

As Banasińska explains in an email exchange:

I didn't go to Crimea and all I got were these dance moves was a ‘supplement’ to I didn't go to Crimea and all I got was this alien message, actually made before the main video, when I was searching for ways to ‘animate’ the space of the album through digital dance moves to songs that the author of the album could have listened to as Perestroika happened and western pop culture was starting to reach the USSR.

(continues)

Matteo Bittanti

This is a Patreon exclusive article. To read the full text consider joining our Patreon community.

EVENT: JAZZ IS A (VIDEO)GAME

We are DELIGHTED to announce a collaboration between the MILAN MACHINIMA FESTIVAL and Roma Jazz Festival 2021: CODE. For the very first time, the CELEBRATED MUSIC event features a special program entirely dedicated to machinima.

JAZZ IS A (VIDEO) GAME

November 6 2021, Rome

45th Roma Jazz Festival, Auditorium Parco della Musica

November 7 2021, Mestre

M9 – Museo del Novecento di Mestre

November 14 2021, Spoleto

Teatro Caio Melisso di Spoleto

“JAZZ IS A (VIDEO) GAME” is a multimedia event taking place on November 6 2021 at 9 pm at the Auditorium Parco della Musica – Teatro Studio Borgna in Rome. “JAZZ IS A (VIDEO) GAME” (and subsequently in Mestre and Spoleto on November 7 and 14 respectively) will see a performance by YOUNG ART JAZZ ENSEMBLE conducted by MARIO CORVINI, a group of young talented musicians from Italian regions such as Lazio, Tuscany and Sicily.

The performance will feature several machinima previously presented both at the MILAN MACHINIMA FESTIVAL, including Luca Miranda and Riccardo Retez’ America (HD Remastered), Florian Hofnar Krepčik’s Is it love? Of course not!, Jordy Veenstra’s Regression, and Benoit Paillé’s HYPER LAPSE GTAV, currently showing on VRAL (October 29 - November 11 2021).

Florian Hofnar Krepčik, Is it real love? Of course not! (2013)

Florian Hofnar Krepčik, Is it real love? Of course not! (2013)

Founded in October 2012, the orchestra soon performed at the Museo d’Arte Contemporanea MACRO in Rome. In February 2013, they began their collaboration with Casa del Jazz in Rome. In 2017, they became Resident Orchestra for Fondazione Musica per Roma. In 2016 and 2017, the New Talents Jazz Orchestra performed “Il jazz va al cinema” (Jazz goes to the movies), a series of concerts conceived and curated by Maurizio Miotti, at Teatro Palladium. Another important collaboration took place in 2019 with the prestigious chamber orchestra I Solisti Aquilani, with whom the New Talents Jazz Orchestra developed the project “La musica del cinema italiano” (The music of Italian cinema), an original reinterpretation of the most important themes from soundtracks of well known Italian movies. This year, the IMF Foundation led by Mario Ciampà commissioned the New Talent Orchestra to head the project “JAZZ IS A (VIDEO) GAME”. In conjunction with Conservatorio di Santa Cecila and Saint Louis College of Music (videogames music course), they composeds. The project features the participation of The Orchestra and the Colours Jazz Orchestra.

Benoit Paillé, HYPER LAPSE GTAV (2014)

Read more about “JAZZ IS A (VIDEO) GAME”

Purchase your ticket: Rome Jazz Festival

Purchase your ticket: M9 – Museo del Novecento di Mestre

Purchase your ticket: Teatro Caio Melisso di Spoleto


JAZZ IS A (VIDEO) GAME

6 novembre 2021, Roma

45° edizione del Roma Jazz Festival in Auditorium Parco della Musica

7 novembre 2021, Mestre

M9 – Museo del Novecento di Mestre

14 novembre 2021, Spoleto

Teatro Caio Melisso di Spoleto

 

Jazz is a (video) game, progetto articolato e interdisciplinare che verrà presentato da due giovani orchestre – la Young Art Jazz Ensemble diretta da Mario Corvini e la Colours Orchestra diretta da Massimo Morganti – il 6 novembre in anteprima nazionale alla 45° edizione del Roma Jazz Festival in Auditorium Parco della Musica, il 7 novembre a M9 – Museo del 900 di Mestre e il 14 novembre al Teatro Caio Melisso di Spoleto. Ogni data ha un doppio orario, quello pomeridiano in forma di prove aperte riservate alle famiglie e ai più piccoli, mentre quello serale sarà il concerto vero e proprio.

Jazz is a (video) game è un concerto multimediale in cui i due ensemble si confronteranno con i machinima, opere che si situano all’incrocio fra videoarte, cinema sperimentale e animazione digitale open source, realizzate utilizzando frammenti e sequenze di celebri videogames – come GTA Gran Theft Auto, Flight Simulator, Traindrive, The Hunter, Chernobilyte, Backbone, The Longest Road on Earth. Il jazz, linguaggio atemporale che si sposta fluidamente da decennio a decennio, è sempre stato in grado di interpretare i cambiamenti sociali in atto, costantemente all’avanguardia nel relazionarsi di volta in volta all’innovazione tecnologica (il grammofono, il vinile, il cinema, i video), determinando un rapporto lungo e fecondo con le immagini e la dimensione visuale.

Le musiche sono state composte da alcuni componenti delle due orchestre, dal Corso di Musica Applicata del Conservatorio di Santa Cecilia e della Scuola di Alta Formazione la Saint Louis Music College. In questo preciso momento storico in cui giovani e giovanissimi musicisti si stanno liberando dal passato, portando avanti un approccio al jazz nel segno della leggerezza, le big band e le formazioni orchestrali sono sempre di più un luogo di progettualità e ricerca, uno strumento per diffondere la conoscenza di questo genere musicale e per coinvolgere i nuovi pubblici.

Il progetto è finanziato dal Ministero della Cultura, sostenuto dalla IMF Foundation e promosso da tre importanti realtà culturali: Venetojazz, Visioninmusica e Roma Jazz Festival, membri della Associazione Nazionale Italian Jazz Platform. Si avvale della consulenza dello scrittore, docente e direttore artistico del Milan Machinima Festival, Matteo Bittanti e vede anche la partecipazione internazionale di importanti videomakers come Benoit Paillé, Jordy Veenstra, Riccardo Retez, Luca Miranda, Florian Krepcik, Ashford Philip Ciampà.

(fonte: Umbria Domani)