electronic music

EVENT: BABAK AHTESHAMIPOUR’S VIOLENT VIOLINS EXPOSED (APRIL 11-14 2024, ATHENS, GREECE)

We are very happy to announce that VRAL is officially sponsoring Babak Ahteshamipour's new pop-up show at Okay Initiative Space in Athens, Greece to accompany the launch of his new album Violent Violins Exposed.

Ahteshamipour is introducing three new machinima and presenting stills, characters and 3D models from different video games and media franchises such as Optimus Prime (Transformers) and Sweet Tooth (Twisted Metal) printed on fabric. The event will unfold between April 11-14 in the Greek capital. VRAL is a sponsor alongside und. athens.

Read the full press release below:

Violent Violins Exposed is a pop-up show & live performance curated by Okay Initiative Space as a presentation of Babak Ahteshamipour’s same titled album released on the cassette label Jollies (Brooklyn, NYC) on the 3rd of April of 2024. The show is a gamified exploration of blackened dreams, despair and violence woven by accelerating technocapitalism, parallelized with the accelerating tendencies of cars, screeching tires, roaring engines and militarized machines, as a haunting reminder of the collateral damage wrought by technological hubris. It seeks to unravel the interconnectedness between technological singularity, cybernetic warfare, environmental degradation, waste and pollution, from extractivist activities fueling geopolitical conflicts to the fetishized pursuit of capitalist immortality.

Tires have the potential of being representative candidates of accelerating technocapitalism: they are rapidly and massively produced, consisting mostly of synthetic rubber — which is synthesized from petroleum byproducts — and carbon black filler produced by burning fossil fuels. After their lifespan is over they are either dumped in landfills or recycled through grinding or burning — a practice that is highly pollutant. As Lesley Stern writes in A Garden or A Grave? (2017) Regarding landfills filled with tires in the San Diego – Tijuana region “Heidegger predicted: when the tool breaks, you notice its thingness — though the tire in Heideggerian terms is not a thing, lovingly handcrafted; it is a mass-produced and ugly object.”

The show unfolds in an immersive audiovisual installation based on the three video clips created via video games that focus on vehicles, racing, machines and combat: Twisted Metal: Black (2001), Need for Speed: Carbon (2006) and Transformers (2004) — in combination with 3D animation. The video clips were created for the album's three singles, and the installation includes four fabric prints featuring characters from the aforementioned video games as well as Xenoblade Chronicles.

The walls of the room are adorned with quotes that echo the undead dogmatism of Lady Deathwhisper and the scourge from World of Warcraft: The Wrath of the Lich King and the machinist desires of Magos Dominus Reditus from Warhammer 40,000. These quotes serve as reflections on the transhumanist tendencies of accelerationism that align with technological singularity: “Our combined decay-phobia and techno-heroic fantasies keep our imaginations trapped in the spinning haze of the monotechnological, accelerationist narrative. There is a persistent and maniacal desire for limitless production and production without decay.”, as Shuyi Cao and Remina Greenfield underline in Soft Rot, Sweet Rot, Bitter Rot: The Politics of Decay, published in Heichi Magazine (2021).

Violent Violins Exposed eventually serves as a catalyst for contemplation, urging towards a revaluation on the automated nihilism that mainstream discourses passively impose and the escapist memefied extremist online ideologies that emerge in response to the face of technological singularity and accelerationism. It beckons for a reconsideration of a symbiotic and integral relationship with technology that is empathy driven rather than having a divide-and-conquer strategist as a puppet master.

Watch a video clip based on the track “Machinist Auxiliaries, Needles of Needless Emphasises” featuring alternating footage of Ahteshamipour playing the video game Twisted Metal: Black and AI generated rock blasting with a text about violence/extractivism and its connections to warfare and nihilism.

Babak Ahteshamipour, Machinist Auxiliaries, Needles of Needless Emphasises, digital video, sound, color, 4’ 43”, 2024.

Watch a video clip based on the track “When Death Parties, Everyone Shows up Dressed as a Skeletonwhich features a segment showing hyper-processed footage from the 2004 Transformers video game for the PlayStation 2and another unfolding within a 3D animated eerie alien landscape with a hovering spaceship and a grotesque necromantic portal installed in the middle.

Babak Ahteshamipour, When Death Parties, Everyone Shows up Dressed as a Skeleton, digital video, sound, color, 3’ 47”, 2024.

ARTICLE: LANDSCAPES OF POST-HUMANITY

VRAL is currently exhibiting Babak Ahteshamipour’s Hey Plastic God, please don’t save the Robotic King, Let him drown in Acidic Anesthetic. To contextualize his practice, we are discussing a series of related artworks. Today, we begin our exploration of Ahteshamipour’s prolific music video production with 001mel.

Known for an impressive output across video art, digital rendering, and CGI filmmaking, Babak Ahteshamipour’s aesthetic vision interweaves organic and technological elements in surreal, distorted ways. 2023 alone has seen the Iranian artist produce several mesmerizing music videos, including 001mel for Vancouver-based musician and producer BMICHAAEL.

Augmenting collaborators’ work with his signature style, Ahteshamipour’s narratives explore extinction, environmental collapse, algorithms, and AI with an apocalyptic yet surprisingly vibrant atmosphere and warm palette.

His practice across media traces connections between gaming, simulation, and cyberspace as a multidimensional, overlapping set of realities. Past artworks like the influential machinima Post-coded Thoughts on the Never-upcoming Foreshadowed Li(f)e (2021, featured in VRAL S03), and the multimedia project Mind Flaying Flavored Flails (also an online exhibition co-curated with Nathan Harper) constitute the artist’s digital-dystopian inspiration bank. Philosophers like Eugene Thacker and media scholar Jussi Parikka…

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Matteo Bittanti

Works cited

B.MICHAAEL

001mel, official music video

digital video, music, sound, 5’ 13”, 2023

Direction and animation by Babak Ahteshamipour

Video courtesy of the artist and Orange Milk Records

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ARTICLE: A CURSED MACHINIMA

Deciphering the metaphors of Hey Plastic God please don’t save the Robotic King, Let him drown in Acidic Anesthetic

Patreon-exclusive content

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Photosensitive seizure warning: A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching videos with flashing lights

By now, you should be familiar with Babak Ahteshamipour’s highly synergistic practice: he has been combining painterly works with machinima for a while. But what’s perhaps more unique is the artist’s interaction between his own musical production and machinima. Working as the ultimate artist-editor-musician-producer, in 2022 Babak released Hey Plastic God please don’t save the Robotic King, Let him drown in Acidic Anesthetic, a video made for his album Specter, Spectrum, Speculum released via the Independent Cassette label Industrial Coast.

In his review, Kiriakos Spirou wrote:

The album belongs in the wide range of media-based practices that comprise Babak Ahteshamipour’s artistic output, which include painting, sculpture, video art, and digital art. As such, it is part of the same universe of cultural references, appropriation, critique, and irony that characterises his work in general. Central in Babak’s work is the way he negotiates violence and trauma — such as the anxieties of environmental collapse, neoliberal economies, western supremacy, and war — through mock playfulness and jest. In his visual work, he appropriates references from pop culture to conceal feelings of sheer terror under a neurotically splashed veneer of funny. To the same effect, he appropriates in his music the tropes and aesthetics of feel-good video game music, twisting their soothing familiarity into moods that span from ironic ennui to sugar-choked despair.

Both dealing with the power fantasies of a modern day despot who dreams of owning the world — the perfect metaphor for the gamerSpecter, Spectrum, Speculum and Hey Plastic God… bring the sheer darkness of digital culture to the forefront. The dominant themes of commercial video gaming — search and destroy, command and conquer and so on — are the leitmotifs of both audiovisual productions, which can be interpreted as a cautionary tale: the narcissism intrinsic to digital media may lead to delusions of grandeur, or worse, madness.

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Matteo Bittanti

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