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ARTICLE: A CLOSER LOOK AT GINA HARA'S VALLEY

YES, THE FUTURE DOES SOUND LIKE A CHATBOT

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Exclusively featured on VRAL until September 15 2022, Gina Hara’s latest project Valley was originally developed during a three month artist residency at Ada X (October-December 2021) under a different title. Originally founded in 1996 as Studio XX, Ada X (2020-) is a bilingual feminist artist-run center located in Montréal, Canada committed to exploration, creation, and critical reflection in media arts and digital culture. Its main goals are making accessible, demystifying, equipping, questioning, and creating art and culture to contribute to the development of a digital democracy. Ada X hosts residencies, workshops, discussions, exhibitions, performances, and educational activities. Hara’s residency was supported by Algora Lab, an interdisciplinary academic laboratory that fosters a deliberative ethics of AI and digital innovation and analyzes the societal and political aspects of the emerging algorithmic society. Gina Hara is an artist-filmmaker with a background in new media and video art. Her work focuses on marginalized narratives from feminist and immigrant perspectives, specifically in the context of social media and games culture. Entitled AI the End, the original video - which you can watch here - was officially unveiled on Thursday December 9, 2021.

Gina Hara’s ongoing interest in the proliferation of artificial intelligence assistants offering pseudo mental-health help online piqued during the Covid-19 pandemic, which was marked by social isolation and an unprecedented lack of IRL interactions. Specifically, Hara draws a parallel between video game playing and AI-assisted mental health. Such a comparison is remarkable because it provides a possible explanation for the rise of digital gaming as neoliberalism became the world’s dominant ideology: taken to its extreme yet logical consequences, we may suggest that there’s a direct connection between mental disorders and video games. The more psychologically unstable we become due to the conditions of the environments we live in, the more we play Minecraft and the likes. Which is to say: the more unstable, precarious, broken, and unpredictable the World becomes, the stronger the need to exert some kind of control and agency over another kind of world, a simulated world in which we are cast as a powerful demiurge. As the Neoliberalism project succeeded in excising democracy from politics, disenfranchising the masses and replacing it with the so-called “freedom to choose” which pair of sneakers you can buy on Amazon, video games introduced a form of pseudo participation through interactivity. TED Talk “gurus” and Silicon Valley’s “edgelords” call this phenomenon “democratization”, a word that  like “friend”, “community”, “like” has no real meaning outside of the Big Tech bubble, or rather, has purely transactional implications.

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Matteo Bittanti

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VIDEO: THRILLING!

MILLENNIAL NOSTALGIA FOR 1980S POP MUSIC VIA UNITY ENGINE REINVENTS MOST POPULAR MUSIC VIDEO OF ALL TIMES

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We are excited to present an excerpt of Thrilled to See You, a 2018 video work by Zuza Banasińska, whose amazing Road to feelings is currently featured on VRAL.

Thrilled to See You is based on Michael Jackson’s iconic music video Thriller (1983), featuring one of the most imitated choreographies of all time. To create her video, Banasińska replaced all human dancers with computer-generated characters that are moving rhythmically on a stage decorated by their own flesh - the flattened textures of their "skin". Banasińska is comparing the original performers, who pretend to be living dead, with avatars, i.e., "bodies without a soul" - perhaps, real zombies.

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Matteo Bittanti

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VIDEO: DANCING IN CRIMEA

MILLENNIAL NOSTALGIA FOR 1980S POP MUSIC MERGES WITH HISTORY OF CRIMEA IN AGE OF DISRUPTION AND UPHEAVAL, COURTESY OF UNITY

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We are happy to share an excerpt of Zuza Banasińska's I didn’t go to Crimea and all I got were these dance moves, which is related to the larger project I didn’t go to Crimea and all I got was this alien message (2018). Made with Unity, this short video features classic hits from the 1980s: Dire Straits’ “Money for nothing”(1985), Billy Joel’s “We didn't start the fire” (1989), and Tears for Fear’s “Everybody Wants to Rule the World” (1985).

As Banasińska explains in an email exchange:

I didn't go to Crimea and all I got were these dance moves was a ‘supplement’ to I didn't go to Crimea and all I got was this alien message, actually made before the main video, when I was searching for ways to ‘animate’ the space of the album through digital dance moves to songs that the author of the album could have listened to as Perestroika happened and western pop culture was starting to reach the USSR.

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Matteo Bittanti

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VIDEO: IAIN DOUGLAS AND MARK COVERDALE'S GALLERY EYES

WE’RE DELIGHTED TO PRESENT IAIN DOUGLAS AND MARK COVERDALE’S LATEST COLLABORATION: GALLERY EYES, A STORY ABOUT DREAD, REGRET, AND ALIENATION.

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Clocking at approximately nine minutes, Gallery eyes (2022) was shot with/in Grand Theft Auto V. As for previous projects that we ‘ve presented last week week, this too began on a written page, and specifically with Coverdale’s verse, which is based on a series of conversations that he witnessed.

Coverdale elaborates:

The text is from a series of six poetic, narrative 500 word 'plays' exploring the impact of trauma experienced in childhood/early teenage years. Sections of another, Penalties, were used in Facing the wolf. Gallery eyeswas inspired by snippets of an overhead conversation whilst on a train between Manchester and Preston. The text is a noir interpretation of a backstory, described in a descriptive and intentionally ambiguous style (just to add that Juliette Bravo was a popular TV police drama when we were young). Other references include Brighton Rock, the Suede song "We are the pigs" and Abstract Expressionist painting. The series is set in 1990s Britain and covers a wide range of harrowing subjects, which are never over-explained [...] We hope to explore the themes of the others in the future.

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Matteo Bittanti

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VIDEO: IAIN DOUGLAS AND MARK COVERDALE'S ORANGES ARE NOT THE ONLY SPILL

SOLIDARNOŚĆ MEET MACHINIMA

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Albert is back. After his miraculous escape from a military base (REVOLT), the prodigious chimpanzee is now behind the wheel of a huge truck parked near Los Santos train station. Shot in a unique format (1440 x 1080) with/in Grand Theft Auto V, Oranges are not the only spill is another byproduct of the ongoing collaboration between Iain Douglas and Mark Coverdale, which is breaking new grounds in bringing poetry into video games. It opens and closes with a mantra, repeated over and over, as Albert contemplated his next moves. The truck engine is idling. A CCTV camera is surveilling the scene. The word “Solidarność” (solidarity) is mentioned several times. I am not 100% sure, but I am willing to bet it’s a first, for machinima. At any rate, it looks like Albert is not going anywhere. At least, for the time being.

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Matteo Bittanti

Iain Douglas, Mark Coverdale, Oranges are not the only spill, color, sound, 3’ 22”, 2021, United Kingdom

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VIDEO: IAIN DOUGLAS AND MARK COVERDALE'S REVOLT

RESKILL, RETHINK, REBOOT, REVOLT

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A frontal attack on “the arrogance, ignorance and incompetence of the conservative government’s treatment of the arts” (Mark Coverdale), REVOLT (2021) appropriates and repurposes Grand Theft Auto V for an explicitly political intent. Produced by Iain Douglas and Mark Coverdale, REVOLT was inspired by the 1987 movie Project X, starring Matthew Broderick and a chimpanzee called Virgil. In the machinima, the primate is called Albert, but like his cinematic counterpart, he is smarter than most human beings.

We see him escaping from a military base in the U.S. after stealing a fighter jet. As the sun sets, Albert ejects himself from the cockpit, sans parachute, finding freedom at last. As Douglas explains “Albert ii was the first primate in space but what happened to Albert i? Well, we’ve found him. He escaped from the facility and is now out and about exploring” (Albert will return in a second machinima, Oranges are not the only spill, which we will present tomorrow)…

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Matteo Bittanti

Iain Douglas, Mark Coverdale, REVOLT, poster, 2021

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VIDEO: IAIN DOUGLAS AND MARK COVERDALE'S STRANGLER'S ATTIC

“A DREAM? A NIGHTMARE? A GUILTY THOUGHT?”

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The questions, posed by Iain Douglas and Mark Coverdale, remain unanswered. The viewer must solve the puzzle, figure out the riddle. We see a worker, wearing old jeans, a fluorescent vest and yellow gloves, standing onto a platform, late into the night, a light casting a huge shadow behind him. He is clearly contemplating his options. We see a skyline. We anticipate what could come next. Suddenly, he jumps into the void. The interminable fall is accompanied by Mark Coverdale’s words, at times unintelligible, like a murmur. As Iain Douglas explains, "Mark recorded the audio in an elevator as it went up. We thought perhaps again would people wonder if it was the voice of the jumper/diver". We are reminded of DeLillo’s Falling Man, inspired by the iconic photograph from the 9/11 terrorist attacks in New York… But then, something unexpected happens: the concrete becomes liquid, the sidewalk turns into water. Maybe it’s not a fall after all, but a dive. We see a whale swimming. He found peace, at last?

Is it “A dream? a nightmare? a guilty thought?”…

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Matteo Bittanti

Iain Douglas, Mark Coverdale, Strangler’s attic digital video/machinima, color, sound, 2’ 21”, United Kingdom, 2021

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VIDEO: IAIN DOUGLAS'S I DIDN'T GET TO KISS YOU GOODBYE (2021)

ILLNESS AS METAPHOR

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We are excited to present Iain Douglas’ first machinima, i didn’t get to kiss you goodbye (2021), which was originally featured in an outstanding curated program by British artist David Blandy for The One Minutes entitled Fields of Algorithms. This was a pivotal moment for Douglas. As he recently stated, “I’ve been completely absorbed by [the medium machinima] ever since.” 

Shot with/in Grand Theft Auto V, the machinima captures the tragedy of dementia using blurriness as a metaphor for cognitive decay (see Gaspar Noé’s use of the “fade into white” effect in his most recent film, Vortex, also about mental impairment). Here, the camera shows an elderly woman in a parking lot under a torrential rain, zooming in on her although the image does not get any clearer. Soaked in her trench coat, she just stands there, motionless. The video is accompanied by a series of captions composing both a poetic diagnosis and a warning:

There’s a collective blanket descending over us

It proffers warmth and comfort and absence of light

We let it cover us and hide from whatever scared us

Underneath it we can forget everything

As each of us forgets, posterity diminishes

Eventually there is nothing but the darkness and we vanish

In the accompanying text, Douglas wrote:…

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Matteo Bittanti

Iain Douglas, i didn’t get to kiss you goodbye, digital video/machinima, color, sound, 59”, United Kingdom, 2021

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