Theatre

NEWS: BACK-TO-BACK NO DRAMA, PLEASE

How do you subvert a video game? Well, for instance you can make explicit the homoerotic tension within fighting games by portraying muscular characters as they embrace and exchange bodily fluids. Or you can turn Grand Theft Auto Online into a performative space where Shakespeare is condemned to endlessly respawn. At any rate, no drama, please: we’re just playing with games.

Featuring Sam Crane aka Rustic Mascara and Darío Alva aka cavecanems

Watch No Drama, Please

A CLOSER LOOK AT KINGDOM OF SHADOWS

The current VRAL show features Amir Yatziv’s groundbreaking work Kingdom of Shadows, a multimedia project focusing on an unusual audition: an actress (Neta Shpigelman) is trying to win the part of a computer game character in a successful series, Final Fantasy. The setup is both spartan and dense.

Her performance is evaluated by a famous Japanese computer game director, played by Eliya Tsuchida. Several avatars are auditioned for this role, which requires them to repeatedly cross the thin line that separates reality from fiction, until it completely disappears. A conceptual tour de force, Kingdom of Shadows is also a remarkable technical feat: the human actor is wearing a motion-capture suit on stage that captures her movements and facial expressions and instantly translates them into those of her digital counterpart on a giant screen, who is perceived, by the viewers, as the “real” actor. Her acting thus is simultaneously captured and translated by way of performance-capture technology. We see extreme closeups, weird angles, abrupt moves, and funny gestures, although we are perfectly aware that something is lost, including the fact that Shpigelman — gesticulating onstage in her black bodysuit — is extremely pregnant.

Kingdom of Shadows is a meditation on the proliferation of doppelgängers, replicas, and avatars in contemporary culture, a theme that also recurs in Yatziv’s latest project, Non Player Character (2021). However, it is not a warning about replacement, extinction or body snatching. On the contrary, the artist sees the avatar as a synthesis of the human and the post-human.

the avatar [embodies] the best of the human and the best of the machine. This is something new for me, but I look at this work as an experiment. What I am trying to do is to combine the strengths of these two agents, the machine and the human being. (Amir Yatziv)

At the same time, the work seems to suggest that any attempts to reach a “solid” emotional connection between the parties involved, suggesting that technologically mediated social distancing today is a prerequisite for professional success and, perhaps, even for emotional survival.

Interestingly, Kingdom of Shadows has been presented under various guises. The current VRAL show features a recording of the live animation performance that took place at the Jerusalem Theater during the Israeli Festival in June 2021, but there’s an additional performance that took place at Artport Tel Aviv 2021 on July 7 2021 which adds new elements, including a new epilogue and a completely different coda. The artist is considering more iterations. In that sense, Kingdom of Shadows is not a single text, but like a video game, is many different texts at once, many possible worlds, an incubator of fantasies.

Matteo Bittanti

EVENT: VRAL #30_KARA GÜT (SEPTEMBER 17-30 2021)

WELCOME TO MY DESERT NEXUS (DEEP INSIDE MY DESERT HEART)

digital video (1920 x 1080), color, sound, 44’ 50”, 2021 (United States)

screen recording of a live/virtual performance at Pioneer Works, Brooklyn, New York on June 13 2021

Created by Kara Güt

Welcome to My Desert Nexus is a three-act play performed within a video game, which follows two players within Red Dead Redemption Online as they encounter existential quandaries in the digital desert. Part table-read, part live gaming event, Welcome to My Desert Nexus combines the aesthetics of theater and video games. The original play consists of an in-person presentation performed live at Pioneer Works, Brooklyn, New York on June 13 2021 resembling that of a live gaming event in which the players and their battle stations occupy the stage. Additionally, Welcome to My Desert Nexus was simultaneously streamed on the internet and accessible to anyone. The performance featured the four actors on stage controlling their avatars and reading their lines live. The narrator, in addition to controlling an avatar, performed live cuts via video switcher, allowing the screen to switch between the actors’ perspectives based on who was talking. This specific iteration of Welcome to My Desert Nexus, which is now presented on VRAL, starred Tommy Martinez as Charlie, Emma Levesque-Schaefer as Frances, Noah D’Orazio as Shepherd, and Kara Güt as Narrator. The original soundtrack was composed by Justin Majetich.

Kara Güt investigates the new contours of human intimacy shaped by an increasingly pervasive online lifestyle, constructed detachment from reality, and the power dynamics of the virtual. Using image and screen-based media, Güt explores the ontological necessity of certain digital spaces. She is specifically interested in how the patriarchal conversation within these contexts can be subverted by the artists and the participants’ intervention to generate new meaning. Working with video, screen capture, and the web, video games, and other digital spaces, Güt creates artworks that are sculptural in nature. She is interested in expressing the mythos of the digital and its manifestations in the physical realm. This notion – which takes the form of objects that play with language, translation, faux-intimacy, consumerism, and a metamorphosis born from the lore of digital, and internet lifestyles – informs her practice. A multidisciplinary artist with an MFA from Cranbrook Academy of Art, Güt is the recipient of the Peter MacKendrick Endowment for Visual Artists, Güt has been featured on Refigural Magazine, The Unstitute, and the Detroit Center for Contemporary Photography among others. Her work is part of the Cranbrook Art Museum collection as well as several private collections. Güt currently lives and works in Columbus, Ohio.

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