ARG

NEWS: ARNE VOGELGESANG'S THIS IS NOT A GAME

The publication of the edited anthology Game over. Critica delle ragione videoludica (trans. Game Over. Critique of Ludic Reason, Mimesis Edizioni, 2020) has triggered a heated debate in Italy about the complex relationship between video games and politics, entertainment and activism. Among the most discussed essays included in the book is Jonathan Glover’s This is not a game, in which the American scholar and writer examines the game-like nature of conspiracy theories and, in particular, QAnon.

Here’s a relevant passage:

In this sense, conspiracy theories are already games, and ARGs are already conspiratorial. The game-like structure and appeal of conspiracy theorizing across an array of media has been readily weaponized by trolls, grifters, true believers, and provocateurs alike.

Engaging in conspiracy culture is like playing a secret game based on insider knowledge, and it is this feeling — of joining an anointed community that has transcended the ordinary world — that propels Q’s current popularity.

Perhaps when the medium is ARG, conspiracy thinking is the message. But revealing the game structures, pop media tropes, and affective rewards that shape movements like QAnon can help inoculate those attracted to such forms of play from full immersion in conspiracy culture.

Likewise, in his outstanding 2020-2021 video essay/performance also titled This Is Not a Game, artist and director Arne Vogelgesang discusses the narratives that shape our reality and examines the growth of QAnon and its affinities to ARGs (Alternate Reality Games) and larping (Live Action Role Playing) in the context of the evolution of US politics. This enlightening (and unsettling) tour-de-force will haunt you forever.

What happens when game-like narratives enter reality? It’s game over.

Watch This Is Not A Game

NEWS: THIS IS NOT A GAME AT MMF MMF MMXXII

We are delighted to announce that Arne Vogelgesang’s groundbreaking desktop documentary/performance THIS IS NOT A GAME will be featured at MMF MMXXII

Alternate Reality Games (ARG) combine reality and fiction in interesting and startling ways. Based on interactive structures, ARGs incorporate a very wide range of media, and generate a strong compulsive effect on the players who (help) shape the game by researching and exchanging information. ARGs use the individual lives of the players as their true gaming platform, thus forming active and enduring communities. What has this got to do with QAnon? Since this myth, which has also established itself as a brand, became widespread, numerous observers have pointed out how it operates on similar principles to Larping (Live Action Role Playing). In QAnon one can find elements of both LARPs and ARGs combining to create a new form. Arne Vogelgesang guides us through stories that shape reality and examines the growth of QAnon primarily in the context of the evolution of US politics.

Arne Vogelgesang is a director and founder-member of the theater label internil. He has created freelance theater work under this and other names since 2005, experimenting with a various composites of documentary material, new media and performance. Key themes in his work include political radicalization, deviant practices and the digitization of what is human. He also works as a video artist and in cultural education, publishes literary texts and presents lectures and workshops on the aesthetics of radical internet propaganda.

This program is presented by GAME OVER: CRITICA DELLA RAGIONE VIDEOLUDICA (2020)

Watch an excerpt below: